Virtual, augmented, immersive reality : content built for every platform
Augmented-reality film on a phone, interactive holographic kiosk, disposable point-of-sale hologram — we produce XR content for very different platforms, each with its own technical constraints.
XR covers very different technical realities.
Virtual reality, augmented reality, immersive or interactive experience : behind these words sit very different distribution platforms, hosting constraints and fidelity requirements from one project to the next.
This is exactly the ground we know : the ability to produce faithful content regardless of the technological constraint or distribution platform — an augmented-reality film played from a phone, an interactive holographic kiosk, or a disposable hologram deployed across several thousand units.
Dior Couture
For Dior, we produced an augmented-reality film, played on a phone from a fixed point in store. Powered by Overlap Factory's proprietary technology, the experience staged the House's silk scarves within an artistic digital universe, letting visitors discover the collection's different patterns and colourways.
Designed to live both in store and online, the experience was deployed across several platforms : website, newsletter, social media.
- Advertiser
- Dior Couture
- Agency
- Overlap Factory
- Studio
- Orbis
- IKI Productions' role
- Executive content production
Prada — Le Bon Marché, 2020
During the Geek mais Chic event at Le Bon Marché, Prada wanted to present the twenty-three variations of its "Sidonie" bag in an unprecedented way. We produced the content for interactive holographic kiosks, connected to an app developed exclusively for Prada on a touchscreen tablet, letting customers configure the bag's colours and materials with a 3D representation including every variant.
- Advertiser
- Prada
- Agency
- Le Bon Marché
- Studio
- Orbis
- IKI Productions' role
- Executive content production
Anthem — Electronic Arts, 2019
For the launch of Anthem on PlayStation 4, produced by Electronic Arts, the brief called for an in-store goodie given with every purchase : a disposable holographic pyramid for phone or tablet, activated by scanning a QR code on its packaging, letting players discover the game's characters while waiting to get home and play.
The challenge was to produce content that met the standards of a AAA game backed by a multi-million-euro budget, while ensuring a stable rollout across nearly eleven thousand units.
- Advertiser
- Electronic Arts
- Studio
- Orbis
- IKI Productions' role
- Executive content production
An XR project to imagine?
Virtual, augmented, interactive reality : let's talk about your platform.
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